Perry Hound

Dogged lawyer, persecutor of the Oath-broken.

Description:

Name: Perry Hound, QC
Titles: Calefector
DoB: 1974/03/14 (21)
DoC: 1995/06/08 (2)
DoR: 1995/08/18 (36)
Concept – Dogged lawyer, persecutor of the Oath-broken.

Seeming: Wizened
Kith: Author
Court: Summer
Entitlement: #Lo208


SHEET -

Attributes:
Mental (3): ¦Physical (5): ¦Social (4):
Intelligence 3 ¦ Strength 3 ¦ Presence 2*
Wits 4 ¦ Dexterity 4 ¦ Manipulation 3
Resolve 2 ¦ Stamina 3 ¦ Composure 2

Skills:
Mental (4): ¦Physical (11): ¦Social (7): (-2 untrained)
Academics 3 ¦ Athletics 2 ¦ Animal Ken 0
Law ¦ Chasing ¦
Computer 1 ¦ Brawl 3 ¦ Empathy 3
¦ ¦ Lies
Craft 1 ¦ Drive 0 ¦ Expression 3
Investigation 3 ¦ Firearms 4 ¦ Intimidate 1
¦ Beretta ¦
Medicine 0 ¦ Larceny 1 ¦ Persuasion 3
Occult 0 ¦ Stealth 2 ¦ Socialise 1
Politics 2 ¦ Survival 1 ¦ Streetwise 0
Science 0 ¦ Weaponry 3 ¦ Subterfuge 3
¦ ¦ Lies about self +2

Merits:
Power Stat (Wyrd) 3
Mantle (Summer) (• to •••••) 3

Shared Pool Brownie’s Boon (•) RoS p88 1 Bureaucratic Navigator (••) Asy p51 2 Charmed Life (••) RoS p88 2 Enchanting Performance (•••) RoS p88 3 Fast Reflexes (• or ••) 2 Fighting Finesse (Knives) (••) 2 Fleet of Foot (• to •••) 3 FS: Combat Marksmanship (• to •••••) 2 Gunslinger (•••) 3 Harvest (Emotion) (• to •••••) 1 Perfect Stillness (•) RoS p94 1 Pledgesmith (• to •••) RoS p94 2 Quick Draw (Firearms) (•) 1 Resources (• to •••••) 2 Rigid Mask (••) RoS p95 2 Siren Song (•••) Ros p96 3 Status (Judicial) 3 Shared Pool Hollow (Personal): Amenities (• to •••••) 3 Archive (• to •••••) RoS 87 1 Freehold laws Doors (• to •••••) 2 Size (• to •••••) 3 Wards (• to •••••) 2 Workshop RoS 97 1 Blacksmithing

Contracts: Dots Cost Pool
Animation (K) WM p52 2
Knowing Touch 1gl 4 Craf + Wyrd
Instant Expertise 1gl 7 Wits + Wyrd
Artifice (A) 3
Brief Glamour of Repair 1gl 4 Craf + Wyrd
Touch of the Workman’s Wrath 2gl 4 Larc + Wyrd
Blessing of Perfection 3gl 7 Wits + Wyrd
Eternal Summer (AC) 1
Son of the Hearth 1gl 4 Surv + Wyrd
Fleeting Summer (AC) 1
Baleful Sense 1gl 7 Wits + Wyrd
Forge (AK) RoS p99 4
Rewriting the Image 1gl 6 Expr + Spec + Wyrd
Trivial Reworking 2gl 4 Craf + Spec + Wyrd
Discreet Conjuration 2gl+1wp 6 Mani + Wyrd
Hidden Reality 3gl+1wp 7 Wits + Wyrd
Hearth (A) 2
Fickle Fate 1gl N/A
Favoured Fate 1gl N/A
Oath+Punishment (K) WM p47 5
Pursuer’s Seven-League Leap 1gl 5 Athl + Spec + Wyrd
Sense Tainted Vow 1gl 7 Wits + Wyrd v Comp + Wyrd
Inexorable Pursuer 1gl 5 Reso + Wyrd
Relentless Pursuit 2gl 6 Stam + Wyrd
Cruel Vengeance 2gl 5* Pres + Wyrd v Mani + Wyrd
Punishing Summer (AC)LoS 59 3
Smoldergrip 1gl 6 Stre + Wyrd
Battle Bright 2gl 5* Pres + Wyrd v Wits + Comp
Crown of Clashing Fire 2gl+1wp 5 Reso + Wyrd – Stam

Tokens:

Pledges:
Vows (3 + Wyrd):
1. Summer Court
2.
3.
4.
5.
Oaths:
True name, obscured –
True name, unsullied –
Name of Keeper –
Name of Higher Power –
Corporal:
Mortal Emblem –
Seeming Emblem –
Courtly Emblem –
Title Emblem –
Nemesis Pledge -

Turncoat’s Assurance – Hound Tribunal privilege, Lords of Summer pg65 Type: Corporal, Nemesis Pledge Tasks: Fobiddance (-3, the Turncoat promises not to return); Alliance (+0, both parties agree to a peace pact) Boons: Blessing (2, the Turncoat gains +1 Resources); Blessing (1, Turncoat gains +1 Fleet of Foot) Sanction: Curse (-3) Duration: Lifelong (+3) Invocation: 1WP point, 1WP dot

Morality: Lost Gained
10
9
8
7 1
6 1 Suspicion
5 *
4
3
2
1

Equipment: Size Dur Bonus Cap Other
Beretta Model 92 1/S 2(L) 151 20/40/80
.40 S&W 1/S 2(L)9a 121 25/50/100
Combat knife 1/2 3 +1(L)

Other:
Virtue: Justice
Vice: Wrath
Flaw:

Seeming Blessing – Spend 1Gl for 9-again on Dex. Spend 1Gl to add Wyrd to Dodge. Seeming Curse – No 10-again on Presence, and -2 untrained to social Skills. Kith Blessing – 8-again on Expression dealing with writing or wordy endeavours. Wits+Acad to deduce meaning of text in any mortal language. Entitlement Privilege – +2 to lies about self, and access to the Turncoat’s Assurance pledge. Mantle Bonus: 1 – +4 instead of +3 to Strength based rolls when spending WP 3 – +1 armour 5 - Health: Size(5) + Stamina(3) = 8 | | | | | | | | | Wound: -1 -2 -3 Willpower: Resolve(2) + Composure(2) = 4 | | | | | Glamour = Max 12, 3 / turn | | | | | | | | | | | | | | Size: 5 Defence: Min(Dexterity(4),Wits(4)) = 4 Armour: 1 / 1 Summer Mantle 3 – 1 / 1 Initiative: Dexterity(4) + Composure(2) + FR = 8 Acting Speed = 5 Speed: 5 + Strength(3) + Dexterity(4) + FoF(3) = 15

Approvals:

Notes:

Bio:

1970-1979:
- 1974 ~ Born in Inverness.
1980-1989:
1990-1999:
- 1992 ~ Moves to London to study Law.
- 1995 ~ Taken in June just after the end of his final Law exams, returns in August after results are announced but before his fetch can ruin his life.
- 1996 ~ Joins the Honourable Society of the Inner Temple (commonly known as the Inner Temple, one of the four Inns of Court).
- 1997 ~ Roots out a group of Loyalists around Inverness during a Summer recess, and before they can complete their plans he calmly and without any further thought executes them all. Soon after the Hound Tribunal appears and offers him an opportunity to join. He accepts.
2000-2009:
- 2008 ~ On the 22nd January the government announced the appointments to QC, among whom was Perry Hound.
2010-2019:
- 2010 ~ As Summer ends, and his work for the Tribunal closes for the year, he returns to the public spotlight and to Inverness.


CHARACTER QUESTIONS
4. What most motivates your character to interact with other characters? What fears, joys, or other emotions drive him or her? What are his or her goals? What is your character willing to die for? What inspires your character?

Interacting – To watch for traitors.
Fears – Loosing in battle.
Joys – Concluding a trial in his favour.
Goals – To expunge all traitors from society, and then to be part of the glorious charge into Arcadia to wipe the weakened Fae from their grinning thrones.
To die for – Summer and the Freehold.


5. How does your character interact with the mundane world? (If your character possesses any supernatural qualities, please describe how he or she avoids undue attention from ordinary people.)

Perry is a QC, and therefore highly involved with the mundane world. His supernatural qualities that he may draw upon in his day-to-day life are such that they are not the sort of bring undue attention from those around him (he has no desire, for example, to use Burning Bright (Punishing Summer 2) to create light that blinds those near him).


SUPERNATURAL QUESTIONS

6. What faction or group (Covenant/Clan, Path/Order, Seeming/Court, Auspice/Tribe etc.) does your character most feel a part of? Why that group? How does their relationship to the group affect his or her dealings with other groups he or she is a part of? (For example, if lineage is most important, how does this impact his/her views of clan and covenant?)

Perry feels most at home with his Entitlement (The Hound Tribunal) first and foremost, followed by his Court (Summer). These two are highest because he finds his soul, heart, and mind to be consumed with a wrathful desire for vengeance and justice to be metered out to those who have done wrong.


KNOWN BIOGRAPHY -
  • Name -
  • Known as -
  • Age -
  • Other ‘facts’:

Perry Hound

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